But I have been learning. I learned polymorphism and inheriance. Then I learned to make game states based on poly.... Till now I have ben using switch game states. I also lerned scroling. So you move around the level. Finaly I started on tiling and level editor. I somehow understand how tiling workd by reading a file and I will learn how to make a level editor tomorrow. I also made some console apps to try my new skills.
I also need to mention Braid. It is one of the greatest games I played. I also put it on the first place on my list of best indie games. Cave story is now 2nd.
A realy great game with epic story and epic gameplay.
Hear you tomorrow. ( I think ).
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ReplyDeleteBraid is awesome!
ReplyDeletePolymorphism is great for game items.
Item
-- Weapon
--- Bladed -> abstract swing() function
---- Sword
----- short sword
----- long sword
---- axe
--- Projectile -> abstract shoot() function
---- Bow and arrow
---- Gun
----- machine gun
Yep is find many usefullnes every day :D
ReplyDeleteSpelled wrong :P
lol I like the title of this entry. "Easter and polymorphism." Very different categories of things.
ReplyDeleteDid you buy Braid? :)
ReplyDeleteWell, not realy to be honest. I bought it half and a friend half. Then we shared it. We are short on cash. :P
ReplyDelete