Tuesday, April 26, 2011

Blog repaint




Hello there. As you can already see, I completely changed the look of my blog. The post area is a little wider and I think everything looks more cleaner now. I really like the new look. You might have also noticed that I added a "Projects" page up there under the heading. I really needed some kind of a all-around collection of my projects. I got the template from bTemplates, a good site to find them.








I would also like to know what you think of the new look, what could I add to the projects page, what could I add to the blog, what do you generally like or don't like about the blog/posts? Every feedback is wanted.

Saturday, April 23, 2011

Episode 6 is up


It took some time but here it is. Episode 6. We cover movement again and collision detection. Watch on YouTube for HD quality.



Hope you like it :)

Also if you aren't following me on Twitter (@includeLuka) then you should also knows that my framework has gone open-source on gitHub. Here is the link:
https://github.com/includeLuka/Framework

The framework is in an very early state of development but till the end of April it will reach the first milestone that I set. More about that later.

Friday, April 8, 2011

Episode 5 and donations



It's been some time since the last episode. I've been working on the framework and I have also been learning Python (nice language) but I finally decided to make a new episode. I will try to make episodes more often from now on.
So here it is (I forgot to enlarge the font but it's readable in HD):


The next thing I have to say is that I implemented a PayPal donate button on the right. I am trying to make some money from game developing and if someone has something to spare and likes my games then I would be really happy for a donation. You can donate whatever amount you want and I will also keep a list of donators and will probably put them in my games (So if you donate, add a nickname or a link on where people can reach you)

Thats all,
thanks :D

Saturday, April 2, 2011

Some info about month 2 and 3

Good morning on this nice spring day. I hope you had a nice April fools day :)

Now let's get some info out about what I've been doing in February and March. The first thing you have noticed is that I haven't released any game. I said that I won't release one in February but it seams that March was also kinda busy. But I was working on many things that just weren't games. First of all, in February I programmed a minesweeper solver for a national programming competition. I won the 3rd place and I am happy about it because before me were only college pupils. It was a great success which brought me a nice and fancy new mouse.



I was also on some other competitions and I still have some to go. We'll see how it goes.

The next thing I am working on is the Let's make a game video series. Which I think is going pretty well for now. I'm happy how it turned out. It's also nice because I get a lot of positive feedback from my videos. So stay tuned in for the next episode today or tomorrow.

I am also working on something gaming related and that is my own framework that I will use on my next big project. The framework isn't anything that fancy but after I have collected together everything from my projects and made some extra things it'll be very simple to use to get the basic game (C++ SDL/OpenGL) up and running. I just want to make some of the rendering, image working, sound etc. a little simplified. I think that every game programmer makes his own little framework when the time comes.

And that's all I have to say for now. A new game will maybe come in April but nothing big. Maybe the framework will be released. But I am starting out with a big project that is going to take some time.