Tuesday, September 21, 2010

I now have a "site"

Hello there. A small update here, I made a website. A portofolio website to be precise. You know, a really simple site with some description about me and al the games I have done till now... and yea  link to this blog. 

I made the site using Google Sites builder. The site is also hosted there. I could have tried some html but I don't really mind. All of the "art" on the site is done by me.

Here is the link: https://sites.google.com/site/lukamakesgames/

I won't use a domain for the site, because I will only have it in some links so that people don't get directly redirected here to my blog where I write about how lazy I am :D

I hope I will release something soon, and for thoose 11 games I promies till end of September... well, you could say that I won't make it, TOTALY. But I hope that I make atleast someting.

Thursday, August 19, 2010

Some info and...

LAN party this weekend. I just got the info yesterday, and if you don't know LD is also this weekend. To be more precise it starts and ends the same time as the LAN party. So IDK how this LD game will be BUT I will make something for the competition. It will be done between breaks but I am confident that I can get something done, somehow. I will also record the whole weekend, so you will be able to watch a timelapse of me playing games 80% of the time.

Oh yea, I am back from vacations :D

I was planing a Snake remake with more fun gameplay for this week but I don't know if I will make it till tomorrow. That means that I will move it to the next week and this weeks game will be whatever comes out of LD.

I hope you don't mind that.

I am also buying an Android phone (LG Optimus/Swift). I took a look on how to develop stuff for that platform using the NDK. I hope I will be able to make something for the phone.

That's all for this week. I will post something after the weekend. 

Bye

Friday, August 6, 2010

JAHP - released

And the game released this Friday is: JAHP!

Yes the game I was working on way back. I have chosen to complete it, and here it is.

JAHP in action

JAHP is a "short" hard platformer game. I made it because I like games like (Super) Meat Boy, Jumper series and F(l)ail.

I recommend reading the README before playing. Use A,W,D to move and space as "enter". The game gets really really hard and I don't think someone will take his time to complete it. There are 32 levels to play through and 3 medals per level. The medals don't do anything, it's just to compare your time with mine. I played through all the levels many times, all are beatable.

Made in C++ using OpenGL, SDL and Fmod. The game could be much more better but I am not a level designer so this is all I was able to make :D

I hope you like my new game, leave feedback.

DOWNLOAD






///////Some info for next week:

I am going on vecations tomorrow for a week, so no game next Friday. But I will probably came up with something at the beach.

Have a nice day.

Friday, July 30, 2010

Game 1/11 Lost Pogo Rider

Hello there. Much time has passed since the last post. Oh well. I must say, that I will probably stop with these video logs, because they aren't really that good on interesting. But I know that we all like timelapses, so I will make timelapses. I also said that I will make games in the holidays and so I decided to make 11 games. That is for every week a game. I will have to squeeze some games in like this one because I roughly have to make 2 games a week from now. But I will make it.... probably till end of September :D

So a game a week is officialy started. A week counts from Saturday till Friday. That is also why I made this GID today. I won't upload it now, because it is really... uninteresting but it was something to practice programming in Emacs and Linux.

Here is the timelapse video. HD on Youtube recommended.

Don't worry, this in the only game that I won't upload... I hope :D

Bye

Saturday, June 19, 2010

Red's Game Development Episode 3

Woot. I made it in 1 day. I can't believe it. But yea it is kinda ok. I hope that you will like it even if I lack all the professionality.


YouTube has better quality.

Thanks for watching.

Bye.

Friday, June 18, 2010

What happened to this place, and myself!

A good day to you all. Specially for those that have been following (maybe) this blog even if it seamed dead. But I am not dead, and nether is my with to make games. And as the school was nearing its end, the wish in me, that I should start making games again, rose and rose. And here I am.

I hope I will be able to bring this blog back to a normal game-making shape. I just checked some older posts, and there were too many "Sry, I had no time", "Apologize..." post where I was just whining about my laziness. 

Now some current info. I have switched to Linux a month ago (maybe two). To be more precise, to Ubuntu. I am very happy with this OS. It works at a speed of light and is super nice to use. It is simple amazing. At the start I was afraid how I would move to it but after some time everything works. All the game making stuff too. 

I also didn't totally forget game development it these 2 months. I made a game. But it was a paid project for someone and because I sold the game to him (including source), I can't post it here. But the game brought be really close to AI, pathfinding and other. Yea a PAID project, I am really happy. And yea it was on Freelancer.

The last 2 days, I have been trying to get YouTube to "accept" my video. So after a long time with "trial and error" I successfully uploaded a video that was processed and worked. Big thanks for ffmpeg to record my screen and Kdenlive to then make the video "compatible" with YouTube. I think that the quality suffered just a little little bit, but I just can't get a better quality to work. If some Linux user has an idea what codec to use and how to make it work (some tut or something) then I will be very happy. That means that a new video episode will come out. I still didn't record it but as I said it will be about the tools I use to make games. I hope you will like it (deadline is this weekend... I hope as always).


This is all I have to say. I hope that you will forgive me for this long pause but maybe you can understand what school can do to your motivation and creativity. I hope for good games in this holidays and I also have to finish JAHP and the 3D game that I worked on (I don't even know if I mentioned it on the blog. And I will change it to 2D because I just like it more).

Goodbye and have a good day.



Sunday, April 11, 2010

Red's Game Development Episode 2

Here it is. After such a long time period I made a new video. Watch and comment please.


I recommend going to YouTube and watch the HD version. I hope you like it.

I also started working on a new project. It is a simple 3D strategy. Nothing special just something to test 3D.

Bye